05 / CREATIVE PROMPTS
Image, video & game directions
Visual prompts specify subject, composition, lighting, style, and exclusions. Video adds motion and timing; games add rules, state, controls, progression, and tests. A visual description alone is not a playable game specification.
- Images: define subject, framing, materials, palette, and aspect ratio.
- Video: specify action, camera motion, shot duration, and continuity.
- Games: define core loop, input controls, win/loss rules, and scope.
- Check the tool’s supported syntax; parameters are not universal.
A practical structure
GAME BRIEF Audience: [age / experience] Core loop: [action → feedback → progression] Controls: [keyboard / touch] Rules: [win / loss / restart] Scope: one playable level, placeholder assets Checks: input response, collision, restart, mobile layout Do not claim a build was tested without running it.
Teaching example · Not a paid pack or a recorded model result.